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Warcraft III maps

Final Fantasy MOBA

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A Final Fantasy MOBA with various characters from both Order (e.g. FFX Tidus) and Chaos (e.g. FFVI Kefka) as defined by Dissidia. 

 

This MOBA can be found being hosted by various players via the Custom Games area of Warcraft III: Reforged. It provides the following features:

  • Custom-crafted combat kits of your favorite characters

  • Combat respects the abilities of characters shown in each game (e.g. FFVII Cloud has his limit breaks)

  • Relevant Item Shops on your side of the map

  • Full jungle of mobs that drop consumable items & gold

  • A new Jungle Item Shop, with Cooldowns (PvP hub)

  • A large map with three lanes of minions and towers

  • Respawn time directly proportional to current level

  • Minions get stronger as time increases

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Modern Helm's Deep

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The defenders spawn within the fortress while the attackers spawn out in the distant darkness.

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There are various cut-scenes, set to timers, that showcase changes in the battlefield. These include reinforcements to both the Uruk's side and when Gandolf arrives with the Rohirrim.

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All art, animation, VFX, SFX, and some functions have been updated with the new 1.29 patch in early 2018.

Rurouni Kenshin RPG

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Originally made by Sawagejou_Chou & X_Myth in 2005, I had fond memories of this map with my friends. Years later, I was given the source files to update it.

 

My contributions were to rebalance all 10 playable characters, the enemies, and update the rough writing/dialogue errors. As this map had not been updated in 13 years, there were various legacy issues preventing it from being played well in 2018. I used the updates from patch 1.29 to update various parts, modernizing the references and general architecture of the scripting.

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2024 Will Fitzgerald

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